Mmorpg today (Blade & Soul)

Mmorpg genre of multiplayer online games, the main feature of MMO is the interaction of a large number of players within the framework of the game world. And as is appropriate in any RPG, the player assumes the role (usually) of the created character with a variety of opportunities.

Blade & Soul was developed by NCSoft (Team Bloodlust), better known as the creators of the Great Lineage and Aion.
BNS is a truly Asian MMO with an emphasis on martial arts and the plot part of a good Korean series.

The BNS world is a colorful eastern fantasy RPG with high pagodas, golden palaces decorated with dragons and towering statues of deities. A bright and “anime” style of play can push people who have not passed the combat baptism of Jojo, but a complex and at the same time a diverse combat system will have to know the fans.

Each adventure of the hero begins with the choice of race and class, the benefit of choosing there is. 4 races of Sheng – an analogue of ordinary people, van – more people and carriers of the most provoking clothes, lin – the race of young children with ear and tails, and feng – a race without men (there are really no male characters).

If the choice of the race turned out to be scarce, then in the choice of a character class there is where 11 classes for every taste and style of the game will unfold, since the game does not have classic concepts of hil, tank and DD, each of the proposed classes is a character for applying damage, some of them have a buff, which increases the boss’s aggression, but in reality it can tag (keeping the boss aggression) on themselves).

Classes of characters in the game are called Masters So you can choose from 6 neighbors, 4 distances and one hybrid.
Middle battle:
Shadow master – A typical assassin with invisibility, poisons, traps and bombs The choice of people who prefer to beat from the shadow, fast and elusive.
Master of the blade – as well -known as BM (Blade Master), a swift and dexterous class captivating Sword, a balanced and popular class.
Master of the Blade of Linov – also a swordsman, but the class is intended exclusively for the race of lin and differs from the past by some abilities.
Master Kung Fu – Complex in development but a very spectacular camper seemed to be a Chinese action movie, in the game they were nicknamed LSM (Lyn Sword Master).
Sekira master – Crying in the game as a Destra, reduction from Destroyer, the class can only be chosen from the Van race, the racks and destructive class captivating a huge ax, at first glance it may seem that the class is very slow but this is only a screen for a real master.
Master of anger – In every Asian game there should be a character with a sword exceeding his own size, so a master of anger or in the common people is one of the simplest and together, the most persistent character in the game in the game.

Far battle:
Master of the elements – This is a magician, but not in its classical sense, it is a very mobile character with high damage and abilities that will be needed in any group. Force Master or abbreviated force
Master of call – Kotovod, another class exclusively for the race of Lin, from the nickname it should already become clear that the character plays with his cat in tandem forms one of the most dangerous ligaments in the game, a good cat can manage a cat, a call master, can win a cat.
Master of spirits – A popular class in the game nicknamed Varlock, calls on its side of a huge spirit, which helps in battle giving buff, attacking the enemy and other thinner opportunities of the class as a tossing or reset of the rejection of abilities.
Master of shooting – Or Ganner, one of the most mobile classes in the game, shooting from two pistols, the class can yurn around the battlefield not only on the ground, but allows you to steam in the air, shooting from opponents, taking the best position.

And last hybrid class "Master qi"-not a particularly popular class, a mixture of master kung fu and masters of the elements. So not popular that I don’t even know what to say about him, only the fact that this is not the easiest class in development.

Localization also expects a new, 12th grade character, archer. In Korea, the archer came out already at the beginning of summer, but on other localizations it is worth expecting him in late autumn or even in winter.

If someone has caused you evil, not. Sit on the banks of the river, and soon you will see how the corpse of your enemy floats past you.
Lao Tzu.

Having created the character, the game begins with a chain of training quests in which he will have to learn to run on the third cosmic, soar in the air, make simple attacks as well as obey every whim of scribbled NPCs.
But as I wrote earlier, the game focuses on the plot part and you will have to pump exclusively on the main storyline.

Our adventure begins with awakening at http://pinkribbonbingocasino.co.uk/ the peak of dawn (not the same peak), we are a student of the path of Hon, the ancient school of masters of martial arts, like several other students at school, we learn from the only school teacher, Hon Sokkyn. As the youngest of the students, after awakening, we are immediately harnessed, to gather everyone in front of the teacher’s house to start training. After the enthusiastic talk of honesty, nobility and how all this is connected with the teachings of the teacher, Hon Sokkyn opens a book with the fighting techniques of Hon’s Way, mentioning that he himself would like to teach us but not that, and sends us to the training venue to the mentor Eun Muk, part -time senior student.

As it turned out, the teacher does not give a book to anyone and we are chosen, and we can even touch the most secret techniques of the Hon path (Patiffon). EN MUK immediately warns that the training will not be easy and calls to take weapons in order to start training. As soon as the training is over, EN MUK talks about the last exam in the test cave, it will be held before the entrance, but one will have to enter the cave. Mannequins are waiting for us in the cave, which will not be difficult to cope with, but this is only the beginning. Then tell what will happen in the cave will not become "spoilers". At the end of the test, we need to get out and here the events turn over the whole peaceful life at the peak of dawn. A crowd of demons under the guidance of people in black clothes came for a certain ancient sword, a twilight blade, defeating the teachers dump us from a cliff at sea. From the depths of which we are saved and transported to the bamboo village, but even there is not everything calmly, the pirates attacked the bamboo village and it is from here that we begin to see other players, freely move through already open locations. And all this to good music, which fits perfectly into the surroundings of local beauties.

And such plot turns in each chapter and location. In the course of the plot, we will see a lot of Kitszen, which is not very typical for the games of this genre. The plot resembles a very good Korean series with an abundance of betrayal and secrets. But there is one but, in all this plot, this is a rag the main character who does absolutely everything that they will tell him. And this is not even bad, but so, the plot part of the game takes out any flaws in the same plot part of the game. History is what will accompany the player before reaching the main content of the game, and the plot was a success in BNS.

From a visual point of view, BNS is outdated, the Unreal Engine 3 engine can no longer cope with the greed of the player of the present time, and the visual style reminiscent of the anime will push some people. But in general, the picture is very juicy and visual effects perfectly emphasize the overall style of the game, bright and attractive action.

However, this will soon change, because the developer provided a video of the upcoming visual update of the game, or rather, the transition to the Unreal Engine 4 engine.

As mentioned above, pumping in Blade & Soul occurs through the main plot quest and no longer, it is good and bad. It is good that you will be taken by the handle and lead you through a really interesting story, and it is bad that the pumping of secondary characters becomes a routine and there is no way to overcome the 25th storyline, even if the cool.
Fortunately, in BNS, to have several characters is an unrequentable part for a comfortable game (Hello BDO), an obligatory part of the right choose the class and create a character who will delight you with its appearance at the entrance to the game. And of course the most important thing in the MMO game, the gameplay.
To beat the adversaries in BNS, this is a whole art, the panel of abilities is fixed and changes if you or the enemy are in a certain state, for example, by stunning the enemy, the ability to throw the enemy into the air and make a series of strong attacks there, although before the place of this ability was a sprinkle to the enemy. The same, you, being overturned, open the ability to protect, somersault back or the opportunity to quickly get up while being immune to any type of damage. For an example, let’s go to the class on which I play, when using the ability, true faith on the Tab keys, other abilities on the skill panel are revealed.

Such a battle system is very similar to many fighting wings where you choose attacks depending on your own style of battle and what the enemy is doing. Also, abilities are combined into ligaments, and ligaments in combination, which opens up a huge scope in PVP modes, and the requirements for the player increase.

Probably everyone who has not heard a lot about BNS not only that this is an animated game, have heard that in Blade & Soul one of the most honest arenas in Mmorpg. This is achieved through frequent lines of class balance and the complete absence of the impact of equipment on the PVP regimes, however, at 6 to 6, the equipment is valid, this regime is not particularly common. As in principle, all PVP in the game. The game also has an open fractionation confrontation. To begin such a battle, it is enough in the open world to put on the form of two warring fractions and you can find out whose kung fu is better. PVP mode in the game is not deservedly empty, because it is very interesting and complex, and every victory is achieved by many samples and errors. For a second, you can win a battle in BNS, a minute – war.

I will not tell you much about the subtleties in the arena and, in principle, PVP. Arena is a round platform, the exit to which occurs after the Tymer of Preparation for the battle. As soon as the time of preparation for the fight begins the battle. Straight hands, study of the enemy and knowledge of the class timings will bring victory, but thoughtless clattering by buttons will bring only pain and humiliation. The battle in BNS is a filigree performance of a mechanic, a quick reaction and accuracy of actions.
The opponent will do everything possible to defeat in a duel, a skillfully created build will help in battle, and experience will give the necessary advantage to predict the actions of the enemy. The fight of really strong players is a confrontation that is really pleasant to observe, but it is difficult to notice with the naked eye and in the created chaos will help to figure out that the commentator knows his job.
At 3 to 3, 6 players take part, and this regime has a couple of subtleties, the ability to “change” and “help” is added to ordinary abilities. After the battle expectation timer, 1 player from each team, they have the ability to “change”, allowing the arena to change to the next player who expressed his desire to fight the next, the remaining 2 hukers have the ability to “help” for a couple of seconds to go to the arena to help kill the enemy or protect the ally to turn the course of the battle.
At 6 to 6, everything is noticeably different from the game in the arena, here the victory is achieved by completing tasks on each individual map, so on the island of Jashmov whales you need to transfer the figurine with the central fountain to one of its points, the longer the figurine is at your point, the more points you will earn, the victory is awarded the team faster than the maximum points or with a large number of points with a large number of glasses time of time. On the other two cards, the tasks differ, but the obstructive principle is the same, to earn more points. It is also always possible to turn over the course of the game by deceiving the enemy by starting an unnecessary fight while your macemaker steals a figurine and carries to his point. 6 to 6 at the moment the only PVP mode in which the guild participation is desirable (about them later).

PVP in Blade & Soul has such an important role that the developer is satisfied with the annual world tournament 3 by 3 with a real prize pool. In 2018, a team of Russian localization, Blackout won the final and earned recognition of the whole world by becoming the champion of Blade & Soul and taking with him 50 million won (43 thousand dollars approximately).

The royal battle was also added to the game in the recent updates to the game, in its classical performance and it also hosts tournaments on all localizations.

So we approached the equally important part of the PVE gaming process – Player vs Environment. PVE in BNS is mainly the farm of the dungeons (Dange – Dungeons) and raid campaigns of 12 people on especially strong bosses in order to settled down and get gold. Quests are the main way to earn money since the sales of the sales can be expensive, but these resources may need it yourself.

Dange, as in most MMO games, are the intestine, the task of players to get from point A to point B along the way destroying the entire population of the dungeon and ultimately fill up the main bug. In words, everything is simply but in practice, this is a whole test for an unreasoned player. Each bos in the dungeon has a scheme of behavior when he reaches a certain percentage of life, the so -called phase. The phases of the bosses are different and in each dungeon its own certain boss. Also, the bosses have a timer that indicates how long the boss will be furious and will simply vip (destroy) the entire group of players. In order to kill the boss and do not wipe, the whole group should work together, the tank tank, the rest cause damage as far as possible. The phases of the bosses are different, but one thing is always known, as soon as the capabilities are opened under control, you need to overturn or the camp depending on the boss, at some points from the boss, you need to jump off and in others it presses as denser as possible. Bosses are also mechanics memorized over time, but the guards are not worth it, sometimes because of the mistakes of one player the whole group dies and the boss has to beat from the beginning.

Raids are a regime for 12 people, and it is from raids that you can knock out the best equip (equipment) in the game. In BNS raids, this is a complex high -level content for played groups, because the bosses are fatter and higher the possibility of a wip, since the boss has mechanics in which he can kill everyone, even at the very beginning of the battle.

Also in the game there is a solo dungeon in the form of a tower or a pirate island, where you often fight 1 by 1 with a boss, which does not know mercy and each mistake can be the last. True testing of their abilities.

PVE in BNS is difficult and at the same time interesting, the more complicated the boss is the higher the joy of victory and the bitterness of the defeat.

In BNS with equipment, everything is quite simple, Equip affects the damage to monsters, the higher the Equip, the more damage. It is only worth mentioning that the equipment differs from other MMORPGs with its appearance, for example, instead of conventional helmet or bib in the game, they are replaced by an object called Bagua, Pitsa or Pie.

Each item of equipment can be improved, and the best equipment is not even necessary to replace, because pumping of legendary and raid jewelry can be pumped for a very long time. The same weapon changes its appearance and characteristics, depending on what subject you set it. Want a raid weapon, deign to go to the raid and knock out the necessary item for sharpening weapons, you want an alternative option, you will have to fork out because it will come out more expensive.

And a few words about the clothes of characters who do not affect anything and in the game only serves as a way of self -expression and a means of making a developer.

To know the elect is good, and living with them is true happiness; Happy is the one who does not have to converge with fools.
Buddha Gautama.

Now probably one of the most important parts of any MMO – community, players are the game engine. The first steps to communicate and the ability to join a combat school, so BNS is called guilds, begins with the choice of the Khonchon or Murim faction, you can choose any of them at the moment, this affects only the faction and combat school chat and the combat school. Only belonging to the same faction will players will be able to join the same combat school. A fighting school at this stage is mainly needed for joint campaigns in raids and Gildei 6 by 6. I can’t say much about the guild since I don’t get it in any way than BNS is lovely. It is not necessary to cooperate with other players, the game even contains the “Hide other players” button for more complete immersion alone.

BNS is a great game with a bunch of interesting mechanics, genuine a donat how much it allows itself Free2Play, class Pvpve, and an excellent plot. But as elsewhere in the game there are many drawbacks. In PVP, for example, at the moment, the strongest class is a master of anger due to its wild survivability, from which the battle can drag on for a long time because of the wrong way to kill him. Optimization also suffers in the game, because of which even on the highest gland you feel subsidiaries and noticeable rummaging. Lags Paul BNS, High Ping addiction requires a good Internet connection, what makes players sitting a meter from the server, gods. The worst thing in BNS, these are flights, very frequent flights, breaks of the connection and the famous BNS Crash Report from which the whole community burns out of the very release of the game.

Ultimately, BNS is an excellent game, which is worth playing if not for the sake of killing time, then for the sake of a wonderful plot and magical musical accompaniment, since the localizer tried and the game is completely translated into Russian from what is much more pleasant to follow the plot. But a very big minus of the game lies in optimization, the developers do not care about so much that every month we get a bunch of new Donat costumes and with flights and bugs we have to put up for more than a year.

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